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RE: Steem statistics for 6 years

in #steem21 days ago

If the activity is directly dependent on the price of token then why the highest activity was in 2019 when the max price was only $0.5? Did I miss something? 🤔

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I noticed that too. There is a peak in the graph in the same place, but the x-axis is slightly shifted. That's why I wouldn't draw the same conclusion.

Thank you for the valid remark. It made me look into this question in more detail and this is what I came up with:

image.png

The blue line is the number of published posts.
The red line is the price of STEEM.

Now I would not make such unequivocal conclusions. 🤔

In my opinion, the current Steam price graph seems to reflect the influence of the entire coin market as well.

  • Current Steam price graph = influence inside the Steam ecosystem + influence of the entire coin market

To check the price fluctuation graph due to the internal situation of the Steam ecosystem, how about controlling the influence of the entire coin market (if possible)? :)

For example, below is the Steam and Bitcoin price graph taken from CoinMarketCap.
Although there is a difference in the height of the graph, the Steam price graph since 2021 seems to be related to the fluctuation of the Bitcoin price. This is because it may have risen due to the overall coin market situation, such as the rise in the Bitcoin price, rather than due to the internal situation of Steam.

  • Steem price

1.png

  • Bitcoin price

bitcoin.png

Thank you!

You are definitely right. The price of the dominant cryptocurrency, Bitcoin, has a huge impact on the market of all cryptocurrency. STEEM is no exception. However, there are other factors as well. For example, during the last bull run, the price of STEEM was significantly higher. Let me guess that the maximum price of STEEM of this bullish phase (if it continues) will be much lower than the previous one.

We have a lot of work to do to increase the appeal of Steem. This is the task of each of us 🙂.

I agree with you. Thanks! :)

Would that have coincided with when Steemit Inc was giving out large delegations to new projects like DTube, Utopian etc. And was Steemmonsters (now Splinterlands) born around that time?

I don't know for sure.
Utopian already received a delegation in 2017, which was increased in 2018 and completely canceled in 2019. The delegation for dtube was similar in terms of timing, but was only canceled in 2020.
Steemmonsters was probably introduced in 2018. I haven't found an introductory post yet, but the alpha test phase was in 2018. However, it may well be that the “swings” in the diagrams are dominated by the subsequent phases.

As we know, a game like this has a special appeal. Especially as many users would then also be prepared to put money into the system and not just withdraw it. A game development on Steem would certainly help the ecosystem.
However, it is also clear that this is a feat of strength that cannot be achieved alone. Perhaps you as the Steemit team could put out a kind of call for tenders for this. Call for developers to submit concepts and you support them either with a delegation or by supporting a proposal (SPS). I know there have been bad experiences with this in the past. Maybe this doesn't happen anymore because it mainly resulted from the split. But maybe appropriate conditions/provisions can be made.

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I'm not sure when Steemit Inc gave those delegations. When I joined, Steemmonsters was there as much as I can recall and that was in 2018.